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1995-07-16
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BRIDGE CREW
============================================================================
Welcome to BRIDGE CREW and the world of co-operative computer assisted
science fiction roleplaying.
If you enjoy simulations, multi-player games, or want something really
different to jazz up a sci-fi role-playing game, then this may be for you.
Bridge Crew is a shareware program which allows you unlimited use. (you are
never "required" to register (though the registered version is heaps
better and enables you to design your own ships).
The program simulates the bridge of a starship, with each player
controlling one or more of the ship's functions. Each player has their own
terminal from which they can call up reports on different ship's functions,
access the ship's computer, and perform functions unique to their job.
Positions include Helm, Beam, Comms, Missiles, Engineering, Damage
Control, Science, Security, Shields, Tactical & Computer Officer. There is
also a Captain (of course). He doesn't use a terminal. He requests his info
from the players, makes the decisions, and then issues his orders. A
tactical bent helps. (The developers of the game were Star Fleet Battles
players).
There is also a "main screen" that shows a tactical representation of
space around the player's ship & gives readouts of course, speed, shield
strength, any important damage, etc.
You also need a Game Master (called the GM) with their own terminal. This
person controlls the other ships in the game, using a special set of
commands that allow her or him to set the tactics used, and the sort of
actions they will perform.
The accompanying ZIP file has everything you need in it. There is a large
amount of documentation.
Read through the material; sure there is a lot, but a good game needs
a bit of work. Have a go at installing it and mail me at
JAGUAR@WERPLE.MIRA.NET.AU if you have trouble. Persevere with it and it
will pay off with hours of enjoyment.
To run Bridge Crew you need a 386DX-33 or better running DOS 5 or higher.
(Earlier versions of DOS have not been tried.) This gives
you the main machine. You also need player terminals. These can be "smart"
computers running terminal emulation software (supplied) or real RS-232
terminals. These connect to the serial ports of the main machine. If you
have the standard 2 serial ports, you can connect more terminals by using
the special daisy-chaining terminal software enclosed.
Have a ball!
Dave Readman, for Mithril Software.
Bridge crew(TM) is authored by Robert Cox.